SYSTEMS.STORIES.SPACES.
GAME DESIGNER PORTFOLIO — Q3 2026
SCROLL
01 / MECHANICS ROOM
HOW A LOOP
STAYS ALIVE
Hover nodes to reveal design rationale. Every connection is a decision. Every gap is intentional.
FEEDBACK LOOP ARCHITECTURE — APPLIED TO 4 SHIPPED PROTOTYPES
02 / PROCESS ROOM
HOW A GAME
GETS MADE
A deconstructed design process. Hover nodes to open the reasoning behind each decision gate.
HOVER A NODE TO OPEN DESIGN RATIONALE
03 / WORK ROOM
FRAGMENTS
FROM THE BENCH
Excerpts. Prototypes. Evidence. Full archive unlocks with the list.

GAME JAM — 72HR
2025

SKETCHBOOK
2024

PIXEL ART
2025
PROTOTYPE
2024

PROCESS
2025
+12 MORE PROJECTS IN FULL ARCHIVE — Q3 2026
04 / THE BUILD
ENTER
THE BUILD
Full portfolio launches Q3 2026. First access goes to the list.
No noise. One email when the doors open.
847DESIGNERS ON LIST
SCARCITY IS ARCHITECTURAL